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Multi Sensory Experiences for Retail and Shopping

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Designing for Multi-sensory Experiences in Digital and Physical Environments

Multi Sensory Experiences

Odor

Smell

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Aroma

Sensory Experiences

Sight

Touch

Sound

Pitch

Color

Shape

Light

Tone

Pattern

Taste

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Early Civilizations

Early civilizations used music, dance, and storytelling to convey narratives and evoke emotions, engaging multiple senses

Digital Age

internet, virtual reality (VR), augmented reality (AR), and interactive media have further enhanced multi-sensory experiences.

Ancient - Medieval Era

Ancient civilizations like Egypt, Greece, and Rome used theaters and amphitheaters to offer immersive experiences through visual, auditory, and sometimes olfactory elements.

20th Century

Rapid advancements in multi-sensory technologies, including the invention of radio, television, and cinema.

Evolution

Renaissance - Baroque

Art and architecture during the Renaissance and Baroque periods embraced multi-sensory experiences.

Industrial Revolution

Mass production enabled the widespread distribution of printed materials, music recordings, and visual media such as photographs and films.

What They are used in?
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HaptX Gloves

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EEG Headsets

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Scentee

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Tesla Suite

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Microsoft Kinect

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Leap Motion

What Exists?
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Atmos Audio

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AR - VR Headsets

Going with the Trends
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Multi-sensory tech is advancing with wearable devices, haptic feedback, and sensory computing, shaping entertainment, communication, and human-computer interaction.

Gap - Current retail environments fail to provide an engaging and inclusive shopping experience for all individuals, particularly overlooking sensory engagement and accessibility.

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Problem Statement - The traditional retail shopping experience lacks excitement and fails to meet customers' needs. Existing retail environments and services are dull, overlooking sensory engagement and accessibility for all individuals.

Target Audience

Future Scenario

Urbanization Challenges

Rapid urbanization in India overlooks inclusive design for individuals with disabilities, limiting their access to multi-sensory experiences.

Limited Public Spaces

Reduction of land space restricts accessible public spaces, excluding people with disabilities from cultural events and recreational activities.

Social Exclusion

Inaccessible multi  sensory experiences contribute to social isolation among individuals with disabilities, highlighting the need for inclusive design practices.

Lack of Inclusive Design

Many public spaces in India lack features that accommodate individuals with disabilities, leaving them unable to fully engage in multi-sensory experiences.

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Inspiration

Japan's Vending Parks: Redefining Urban Retail

Possible Solution 

Vending Mall for Inclusive Multi-Sensory Experiences
What would be the features?
Empathy Map (General)
Says
Does

I want to buy a perfume.

 

I want to test the lavender one.

 

I’ll select the option to test it.

 

I like the idea of testing the products with ease.

Selects a category of perfumes.

 

Opens the categories and selects lavender.

 

Selects the test option, inserts 10 cents.

 

Proceeds to purchase.

Thinks
Feels

I want to smell it before I buy.

 

Okay I want to smell this one.

 

This really smells nice, I’ll buy it.

 

The billing process it easy too.

Enlightened.

Hopeful.

Satisfied.

Satisfied.

Empathy Map (Impaired)
Says
Does

Turn on the voice assistance mode.

 

I want to order a coke.

 

Purchase the product.

 

Print me a receipt in Braille.

Hears Auditory Instructions from the machine.

 

Auditory Instructions lead to a category.

 

Auditory Instructions lead to card swiping.

 

Proceeds to purchase.

Thinks
Feels

Understands, wants to order a coke.

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I’ll proceed to the billing.

 

I have to insert the card now.

 

The billing process it easy.

Enlightened.

Hopeful.

Hopeful.

Satisfied.

User Flows
All Product Categories
Perfumes and Fragrances

Welcome Screen

Choose a product

Select options

Chooses one product

Product details

Purchase or test

Do you want to test this product?

Proceed, back, purchase options

Billing, back to details

Order and feedback

Welcome Screen

Choose a product

Select options

Chooses one product

Product details

Explore options for same brand

Test (Sprays from the machine)

Proceed, back, purchase options

Billing, back to details

Order and feedback

Prototype Sketch
Paper Wireframes
UI Screens
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